2D Graphics More...
#include <stdint.h>#include <malloc.h>#include <string.h>#include "display.h"#include "graphics.h"#include "font.h"Defines | |
| #define | __set_pixel(buffer, x, y, color) (buffer)[(x) + ((y) * __width)] = color |
| Macro to set a pixel to a certain color in a buffer. | |
| #define | __get_pixel(buffer, x, y) (buffer)[(x) + ((y) * __width)] |
| Macro to get a pixel color from a buffer. | |
| #define | __get_buffer(x) __safe_buffer[(x)-1] |
| Get the correct video buffer given a display context. | |
Functions | |
| uint32_t | graphics_make_color (int r, int g, int b, int a) |
| Return a 32-bit representation of an RGBA color. | |
| uint32_t | graphics_convert_color (color_t color) |
| Convert a color structure to a 32-bit representation of an RGBA color. | |
| void | graphics_set_color (uint32_t forecolor, uint32_t backcolor) |
| Set the current forecolor and backcolor for text operations. | |
| void | graphics_draw_pixel (display_context_t disp, int x, int y, uint32_t color) |
| Draw a pixel to a given display context. | |
| void | graphics_draw_pixel_trans (display_context_t disp, int x, int y, uint32_t color) |
| Draw a pixel to a given display context with alpha support. | |
| void | graphics_draw_line (display_context_t disp, int x0, int y0, int x1, int y1, uint32_t color) |
| Draw a line to a given display context. | |
| void | graphics_draw_line_trans (display_context_t disp, int x0, int y0, int x1, int y1, uint32_t color) |
| Draw a line to a given display context with alpha support. | |
| void | graphics_draw_box (display_context_t disp, int x, int y, int width, int height, uint32_t color) |
| Draw a filled rectangle to a display context. | |
| void | graphics_draw_box_trans (display_context_t disp, int x, int y, int width, int height, uint32_t color) |
| Draw a filled rectangle to a display context. | |
| void | graphics_fill_screen (display_context_t disp, uint32_t c) |
| Fill the entire screen with a particular color. | |
| void | graphics_draw_character (display_context_t disp, int x, int y, char ch) |
| Draw a character to the screen using the built-in font. | |
| void | graphics_draw_text (display_context_t disp, int x, int y, const char *const msg) |
| Draw a null terminated string to a display context. | |
| void | graphics_draw_sprite (display_context_t disp, int x, int y, sprite_t *sprite) |
| Draw a sprite to a display context. | |
| void | graphics_draw_sprite_stride (display_context_t disp, int x, int y, sprite_t *sprite, int offset) |
| Draw a sprite from a spritemap to a display context. | |
| void | graphics_draw_sprite_trans (display_context_t disp, int x, int y, sprite_t *sprite) |
| Draw a sprite to a display context with alpha transparency. | |
| void | graphics_draw_sprite_trans_stride (display_context_t disp, int x, int y, sprite_t *sprite, int offset) |
| Draw a sprite from a spritemap to a display context. | |
Variables | |
| uint32_t | __bitdepth |
| Currently active bit depth. | |
| uint32_t | __width |
| Currently active video width (calculated). | |
| uint32_t | __height |
| Currently active video height (calculated). | |
| void * | __safe_buffer [] |
| Pointer to uncached 16-bit aligned version of buffers. | |
2D Graphics
1.7.1