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00006 #ifndef __LIBDRAGON_MEMPAK_H
00007 #define __LIBDRAGON_MEMPAK_H
00008
00015 #define MEMPAK_BLOCK_SIZE 256
00016
00020 typedef struct entry_structure
00021 {
00023 uint32_t vendor;
00025 uint16_t game_id;
00027 uint16_t inode;
00029 uint8_t region;
00032 uint8_t blocks;
00034 uint8_t valid;
00036 uint8_t entry_id;
00051 char name[19];
00052 } entry_structure_t;
00053
00054 #ifdef __cplusplus
00055 extern "C" {
00056 #endif
00057
00058 int read_mempak_sector( int controller, int sector, uint8_t *sector_data );
00059 int write_mempak_sector( int controller, int sector, uint8_t *sector_data );
00060 int validate_mempak( int controller );
00061 int get_mempak_free_space( int controller );
00062 int get_mempak_entry( int controller, int entry, entry_structure_t *entry_data );
00063 int format_mempak( int controller );
00064 int read_mempak_entry_data( int controller, entry_structure_t *entry, uint8_t *data );
00065 int write_mempak_entry_data( int controller, entry_structure_t *entry, uint8_t *data );
00066 int delete_mempak_entry( int controller, entry_structure_t *entry );
00067
00068 #ifdef __cplusplus
00069 }
00070 #endif
00071
00073
00074 #endif